Search
Keywords
Latest topics
Ability Tree Rules by Race
Page 1 of 1
Ability Tree Rules by Race
Humans
Human ability trees are the most versatile. There are little rules governing their creation. Just keep the tier's power level in mind when creating an ability.
Leveling Up
When a Human gains a level, they gain 2 Stat Points (SP), to raise attributes, 1 Ability Point (AP) to unlock an ability or tier, or, instead of 1SP, you can choose to gain 1 Talent Point (TP) to buy a new Talent or gain a rank in a talent you already have.
Tier Requirements
To unlock a Tier, a player must be the requisite level. They must also spend 1AP to unlock it.
Prerequisite Levels
Tier 6: Level 1
Tier 5: Level 3
Tier 4: Level 6
Tier 3: Level 7
Tier 2: Level 8
Tier 1: Level 9
Tier 0: Level 10
Ability Tree Format
Tier 6
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Ability 5
Ability 6
Tier 5
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Ability 5
Tier 4
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Tier 3
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Tier 2
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Tier 1
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Tier 0
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Human ability trees are the most versatile. There are little rules governing their creation. Just keep the tier's power level in mind when creating an ability.
Leveling Up
When a Human gains a level, they gain 2 Stat Points (SP), to raise attributes, 1 Ability Point (AP) to unlock an ability or tier, or, instead of 1SP, you can choose to gain 1 Talent Point (TP) to buy a new Talent or gain a rank in a talent you already have.
Tier Requirements
To unlock a Tier, a player must be the requisite level. They must also spend 1AP to unlock it.
Prerequisite Levels
Tier 6: Level 1
Tier 5: Level 3
Tier 4: Level 6
Tier 3: Level 7
Tier 2: Level 8
Tier 1: Level 9
Tier 0: Level 10
Ability Tree Format
Tier 6
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Ability 5
Ability 6
Tier 5
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Ability 5
Tier 4
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Ability 4
Tier 3
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Ability 3
Tier 2
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Ability 2
Tier 1
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Tier 0
Ability 1/Damage, Support/Type(Passive or Activated. Passives cost no Heart Points)
Last edited by Technoquantify on Wed Jul 08, 2015 3:15 pm; edited 1 time in total
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Sun Jul 26, 2015 1:42 am by Technoquantify
» Shattered Hearts Character Sheet v0.5
Wed Jul 08, 2015 3:09 pm by Technoquantify
» Ability Tree Rules by Race
Wed Jul 08, 2015 3:04 pm by Technoquantify
» Chapter 6: Magic
Mon Jul 06, 2015 11:32 am by Technoquantify
» Chapter 5: Combat Rules
Mon Jul 06, 2015 11:30 am by Technoquantify
» Chapter 4: Talent Checks
Mon Jul 06, 2015 11:29 am by Technoquantify
» Chapter 3: Attributes
Mon Jul 06, 2015 11:28 am by Technoquantify
» Chapter 2: Ability Trees
Mon Jul 06, 2015 11:27 am by Technoquantify
» Chapter 1: Races
Mon Jul 06, 2015 11:25 am by Technoquantify